Game freeze everytime you complete a level if you use savestates, so don't use them. Sometimes music got some strange loops, but if you press home button and then return to game, music go back to ok. Playable at 45~60FPS with some audio issues Playable 100% at 60FPS with some Audio issues ![]() Playable at 35-45FPS with any graphics settings black halo around the main character and audio issues present Perfect-speed 100% 60FPS Colour problem Fixed, only Audio issues listed above Locked at 60FPS in DX11 with AA Samples 8 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080.Īlmost perfect 55-60 Frames, no freezes with no "Odd Primary Colored Halo", only Audio issues listed above. Para uma experiência completamente livre de Bugs e erros, eu recomendo a revisão não oficial Dolphin-Ishiiruka.370(e0deea0).圆4, nessa revisão o Game roda perfeito sem erros gráficos ou de áudio e sem travar à 1080p com 3x Native Resolution, 4x AA e 16x AF.ĭownload da revisão Ishiiruka.370(e0deea0) na descrição do video:ĭonkey Kong Country Returns Dolphin (Wii) 60 FPS FULL SPEED This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Donkey Kong Country Returns since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. This title does not need non-default settings to run properly. This code disables the bloom effect.Īlternatively, as of 5.0-16786, you may use Graphics Mods to remove the bloom altogether or make it be less noticeable by rendering the bloom at native resolution. This title's bloom lighting renders incorrectly /w resolutions above Native. There's also some minor graphic issues for blast effects and the projection plane with Donkey Kong in it. Notes: The 7th code is the X-FOV and the 9th one is the Y-FOV for the 4:3 setting The 11th code is the X-FOV and the 14th code is the Y-FOV for the 16:9 aspect setting. The game was designed only for 16:9 display, but the following Gecko codes will remove the borders from it to allow proper display based on the Wii settings: When the Wii Aspect Ratio is set to 4:3, the game will add black borders to the top & bottom of the screen to remain in 16:9. There is a high definition texture pack for Donkey Kong Country Returns on the Dolphin forums. If one player dies, the other player can revive by finding and shooting “DK Barrel”.There are no reported problems with this title. Donkey players will control movement and Diddy players will activate jetpack. The game also supports a two-player mode, and the second player will control Diddy Kong, Diddy players can also jump on Donkey’s back to form a single character. Try to collect as many bananas as possible because they will act as currency in the game that allows you to buy more interesting items. If you have good eyes, you will be able to spot hidden objects and caves in the environment. ![]() During the game, you also face other dangerous animals, attack by jumping on them. Like the other games, you will have to skillfully overcome complex terrain, pitfalls and deep holes that can appear anywhere. Join the game you will control Donkey and Diddy will be on the shoulder of Donkey and act as a jetpack so you can fly. Donkey Kong and Diddy Kong together search for the Tiki Tak Tribe to defeat them and retrieve the bananas. A group of Tikis claiming to be Tiki Tak Tribe appeared and hypnotized the other animals living there, their purpose is to steal the bananas of the Kong family. The story begins when a volcano erupts on the island of Kong’s family, which also inadvertently wakes up evil creatures called Tikis.
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